|This game is currently in development. There is no download or playable content as yet. All information is based on Developer Journals, the Kickstarter, and community discussions with developers.|
Upcoming[edit | edit source]
The following information is subject to change and are not official release dates. These dates are current as of July 27, 2017.
Note: This is when development of said item begins.
- Q - Quarter (3 month period)
- T - Trimester (4 month period)
- S - Semester (6 month period)
|Dev Event||Estimated Dev Start|
|Website 3.0||Q3 2017|
|VoxElyria - Alpha 1||Q2 2018|
|Alpha 1||T1 2018|
|Server Selection||T1 2018|
|Settlement/Domain Selection||T2 2018|
|Kingdoms of Elyria||T2 2018|
|Design Experiences||T3 2018|
|Alpha 2||T3 2018|
|Beta 1||S1 2019|
|Prologue & CoE Adventure Toolkit||S1 2019 |
|Beta 2||S1/S2 2019|
|Stress Test||S2 2019|
Phases of Testing[edit | edit source]
- Pre-Alpha (Requires Alpha 1, then Alpha 2)
- Alpha 1 (Requires Alpha 1)
- Alpha 2 (Requires 'at least' Alpha 2)
- Beta (Requires 'at least' B1, then B2)
- Stress Test (Requires 'at least' Beta 2)
Soft Launches[edit | edit source]
Kingdoms of Elyria: Uses the VoxElyria client and allows people to play remnants of the past, their ancestors, to help test some functionality and also to help build on the recent history (Previous 52 years). Access to Kingdoms of Elyria requires a paid package - any package, from Elyrian all the way up to King.
Exposition: Uses the UE4 client and takes place slightly before official launch. Access to Exposition requires a Bloodline Package or higher.
History[edit | edit source]