|This game is currently in development. There is no download or playable content as yet. All information is based on Developer Journals, the Kickstarter, and community discussions with developers.|
Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!
The world in Elyria is populated with several Non-Player-Character and Player-Character governments that rule and control different portions of the land. Like real-world nations, these governments make and enforce laws, claim land and resources, engage in diplomatic and military conflicts with rival nations, and undergo internal political strife. While styles from kingdom to kingdom vary, governments in Chronicles of Elyria are designed hierarchically, with power controlled mostly by the wealthy Kings and Duchies.
Public Governance ("Government")[edit | edit source]
The system of public governance in Elyria is based on the feudo-vassalist systems known from earthly medieval Eurasia. Chronicles of Elyria distinguishes four levels of public governance. The top three are referred to as "domains", and these are governed by Elyrias Nobility.
Public Governance organizations are generally referred to as "Governments".
Ruling Classes[edit | edit source]
Elyrian Aristocracy and Nobility is responsible to lead any public governance, except for the rule of hamlets and villages. See Social Classes for more detailed information for each class.
Government Hierarchy[edit | edit source]
The three top levels in the hierarchy of responsibility and oversight in governance are managed by the various levels of Elyrian Nobility.
- Each of the nations in Chronicles of Elyria is a Kingdom led by a King or Queen. For each starting continent, there are six kingdoms.
- Duchies are provinces within kingdoms and are governed by Dukes/Duchesses. A single Kingdom has 12 duchies.
- Counties are regions within Duchies and are ruled by Counts or Countesses. There are 24 counties within a Duchy, and 288 in an entire kingdom.
The fourth and lowest level of public governance in CoE is focussed on the management of Settlements. See the section below.
Settlements[edit | edit source]
Settlements are the Hamlets, Villages, Towns and Cities of the world. Settlements are ruled in a number of different manners by varying positions and give several benefits. Military settlements are controlled by Barons appointed by a Duke/Duchess.
The smallest settlements, hamlets and villages, are ruled by councils. Larger settlements, towns and cities, are ruled by aristocrats, a Mayor or Baron, or a noble.
See Land Management for details on how parcels of land are managed within counties.