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Player Organizations[edit | edit source]

Player organizations take many forms.

Kingdoms[edit | edit source]

Kingdoms are the highest level of government in Elyria. They contain duchies, which in turn contain counties, which contain the settlements. The government divisions will most likely be determined around geographical features. [1]

Guilds[edit | edit source]

Guilds are based on increasing crafting production (example: carpenter's guild, etc). However, you can only join one of these per crafting skill, unless you use a disguise.[2]

Schools[edit | edit source]

Schools are based on increasing crafting research. You can only join one of these.

Associations[edit | edit source]

An association is an organization that provides a service to the community or government of a region. Unlike schools or guilds, there are no restrictions to the amount of associations a character can be a part of.

Families[edit | edit source]

To find more information about Families check:

NPC Organizations[edit | edit source]

Players are not the only ones who have organizations. There will be existing organizations and NPC Kingdoms from the start of Elyria.

Current Governments[edit | edit source]

Resources[edit | edit source]

  • Elyrian Directory is a site which lists many of the player organizations within Elyria.

References[edit | edit source]

  1. "Q&A January 10th, 2017" Chronicles of Elyria Channel
  2. Walsh, Jeromy "Caspian" "Q&A February 15th" DM21 Channel
  3. 3.0 3.1 Kypiq writeup - education
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