This game is currently in development. There is no download or playable content. All information is based Developer Journals, the Kickstarter, and community discussions with developers.

Ten year Story

From Chronicles of Elyria Wiki
Jump to: navigation, search
This article is a stub. You can help Chronicles of Elyria Wiki by expanding it.

A ten year story is planned by Soulbound Studios with an innovative quest system. The design behind the game is about telling this story, rather than "getting to max level" (the game will not have traditional MMO levels).[1]

  • Each year (approximately 1 Elyrian Lifetime or 12-months of Earth Time), will equate to 1 book of the Chronicles, and every few months will be a chapter.
  • Each server follows the main story of the game, but the outcomes can radically change depending on the players' actions.
  • Each player is also given a role in the story at birth, creating an exclusive quest that may activate at any time during a player's life, even going completely ignored, the story adjusting accordingly.[2]

References[edit | edit source]