Chronicles of Elyria Wiki
This game is currently
in development.
There is no download or playable content as yet. All information is based on
Developer Journals
,
the Kickstarter
, and
community discussions with developers
.
This game is currently
in development.
There is no download or playable content. All information is based
Developer Journals
,
the Kickstarter
, and
community discussions with developers
.
READ MORE
Chronicles of Elyria Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Official Links
Website
Facebook
Youtube
Twitter
Twitch
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Chronicles of Elyria Wiki
582
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Official Links
Website
Facebook
Youtube
Twitter
Twitch
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Architecture
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Architecture
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Stub}} == Introduction == '''Architecture''' is the [[knowledge]] of how to design and [[construction|construct]] [[:Category:Buildings|buildings]] and other eye-catching and/or voluminous [[:Category:Structures|structures]] in Elyria.<ref>[[Jeromy_W|Caspian]], [https://chroniclesofelyria.com/blog/26802/Adventure-Intro-From-Pre-to-Alpha Adventure Intro: From Pre to Alpha], 18 July 2018</ref> == Architecture == ''HOLD:'' At present little is known of the way knowledges are implemented in the game and this also holds for Architecture. Some information has been disclosed in early development stages regarding related subjects. This is briefly summarised below. === Architect === An '''Architect''' is a [[Character Roles|character role]] that can be performed to produce the designs for [[:Category:Buildings|buildings]] in Elyria. Architects harness their knowledge of Architecture for this main task. === Blueprints and the Architecture Tool === Architects can utilise the [[Architecture Tool]] to produce blueprints of their designs. === Construction === [[Construction]] is the process of assembling structural parts of a structure and putting them together to effectively erect a building or establish infrastructural elements. The quality of the design of the structure by the architect and his level of mastery of the field of knowledge of Architecture can affect both the efficiency end effectivity of the construction works and the quality of the resulting structure in various ways. More information is provided on this dedicated page: [[Construction]]. == Styles == Architectural styles can vary between [[Biomes|biomes]] and [[Tribes|cultures]] on Elyria. The local environment and cultural habits of [[Mann]] will consequently affect the looks of structures in particular areas. <ref>[[Soulbound Studios]], [https://www.youtube.com/watch?v=nC_C3YDo2bI Biome Q&A in brief], 10 January 2017</ref> === Brudvir === <gallery mode="packed"> File:Chronicles-of-Elyria-Brudvir-Architecture-Sketch-1.jpg|thumb|Pre-Production Concept Sketch - Brudvir Architecture 1<ref name="Brudvir">[[Adam_W|Snipehunter]], [https://chroniclesofelyria.com/forum/topic/30489/PreProduction-Concept-Sketch-Brudvir-Architecture-1 Pre-Production Concept Sketch - Brudvir Architecture 1], 14 February 2019</ref> File:Chronicles-of-Elyria-Brudvir-Architecture-Sketch-02.jpg|thumb|Pre-Production Concept Sketch - Brudvir Architecture 2<ref name="Brudvir"/> File:Chronicles-of-Elyria-Brudvir-Architecture-Sketch-03.jpg|thumb|Pre-Production Concept Sketch - Brudvir Architecture 3<ref name="Brudvir"/> </gallery> === Janoa === <gallery mode="packed"> File:Chronicles-of-Elyria-Pre-Alpha-Janoan-Architecture-Sketch-01.jpg|thumb|Pre-Production Concept Sketch - Janoan Architecture 1 <ref name="Pre-Production Concept Sketch - Janoan Architecture 1">[[Adam_W|Snipehunter]], [https://chroniclesofelyria.com/forum/topic/30643/PreProduction-Concept-Sketch-Janoan-Architecture Pre-Production Concept Sketch - Janoan Architecture], 7 March 2019</ref> </gallery> === To'resk === <gallery mode="packed"> File:Chronicles-of-elyria to'resk architecture concept 01.jpg|thumb|Pre-Production Concept Sketch - To'resk Architecture 1<ref name="to'resk">[[Adam_W|Snipehunter]], [https://chroniclesofelyria.com/forum/topic/31343/its-dapper-shiny-settlements-time-right It's Dapper & SHINY Settlements time, right?], 2 May 2019</ref> File:Chronicles-of-elyria to'resk architecture concept 02.jpg|thumb|Pre-Production Concept Sketch - To'resk Architecture 2<ref name="to'resk"/> File:Chronicles-of-elyria to'resk architecture concept 03.jpg|thumb|Pre-Production Concept Sketch - To'resk Architecture 3<ref name="to'resk"/> </gallery> == References == <references /> {{navbox knowledge}} [[Category:Knowledge]] [[Category:Mechanics]] [[de:Architektur]] [[es:Arquitectura]] [[fr:Architecture]] [[it:Architettura]]
Summary:
Please note that all contributions to the Chronicles of Elyria Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Ambox
(
view source
)
Template:Navbox
(
view source
)
Template:Navbox knowledge
(
view source
)
Template:Navbox subgroup
(
view source
)
Template:Stub
(
view source
)
Follow on IG
TikTok
Join Fan Lab