Chronicles of Elyria Wiki
This game is currently
in development.
There is no download or playable content as yet. All information is based on
Developer Journals
,
the Kickstarter
, and
community discussions with developers
.
This game is currently
in development.
There is no download or playable content. All information is based
Developer Journals
,
the Kickstarter
, and
community discussions with developers
.
READ MORE
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Chronicles of Elyria Wiki
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=== Heirlooms ("Peerless") === Heirlooms are exactly what you would think heirlooms are in real life: family heirlooms. Items that are passed down through lifetimes and hold special value, which could be real value but in most cases they would be most valuable to members of that family. A Q&A indicated that players can mark their items, especially heirlooms, with sigils which could have implicit contracts attached to them, making them illegal to posses if not possessed by the rightful heir.{{citation needed}} ''Misc Author notes: I would also like to think that implicit contracts will be more prevalent in relics (or artifacts), for example...a relic might bestow the user with increased intuition despite their age, but could lower their persuasion (so basically no one listens to them). ''
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