Chronicles of Elyria Wiki
This game is currently
in development.
There is no download or playable content as yet. All information is based on
Developer Journals
,
the Kickstarter
, and
community discussions with developers
.
This game is currently
in development.
There is no download or playable content. All information is based
Developer Journals
,
the Kickstarter
, and
community discussions with developers
.
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Chronicles of Elyria Wiki
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== Researching, Production and Risk == [[File:Glider Back.jpg|thumb|400px|Glider Back]] After a player has reached Artisan level in a specific skill tree {{citation needed}}, a slider will appear in their crafting UI which allows them to dedicate resources in order to improve the item. "Quality" will be at the slider's center, "Research" will be at one end while "Production" will be at the other. The slider will not only affect how many resources are used, but will also affect whether or not the research has the potential to discover something, how much fatigue the crafter has after crafting an item, and how severe the risk of failure. The farther the slider is towards "Research" the greater the chance for discovery, and the farther the slider is towards "Production" the less fatigue the player will suffer and the faster the item will be crafted; however, regardless of which direction the slider goes, either option will still cost more resources and increase risk of development. [[File:Telescope.jpg|thumb|400px|A telescope]] The farther the slider is, the higher the risk becomes that the player is working outside of their physical and mental capabilities. Each time they elect to move the slider, they are risking the destruction of their resources, tools, shop, injury to their person or even death.
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